Thursday, 15 November 2012

high game concept


Awake high concept

My idea for a game is in the horror genre, it's basically about you as the character but you have no idea who you are playing as and what you look like or what is happening during the game, thats the feeling im trying to give people with this game 'not knowing' because if they know the characters back story they can guess whats going to happen later on in the game which is what I find boring about a lot of games, a lot of the time you play the good guy and something has happened which leads you want to kill the bad guy and because its a linear story you know that in the end you going to have to kill the bad guy anyway. With my game you discover the story as you go through the game it slowly unveils itself through files found in desks or audio logs, this is a key thing to keep you emerged in the game because you want to know what is happening

Gameplay:
as my game is a horror game I have decided to make it quite a paranormal jump scary game that also makes you frightened of carrying on, I have thought of different ways of trying to scare the player by researching a load of horror games from F.E.A.R to Amnesia and they all share similar aspects when it comes to the scares, in fear there are some just creepy scenes that don't give you fright but just make you kind of paranoid then there are the things that jump out when you are not expecting it, I have added a few of 'unexpected' scares in the story, say your walking down a corridor and the music starts to build up slightly and you are about to turn the corner, you are expecting something to jump out at you but no, nothing jumps out which relieves then you carry on walking and suddenly something runs past the next intersection of corridors. This will then make you paranoid because you think something is following you or about to jump out.
In game you will have little things to pick up like collectables and audio logs explaining the what is going on in the story, there will be things you can pick up and keep in your inventory like lights and keycards.

Scene in the game:
In the the first dream you open your eyes and you are suddenly standing in a science corridor and there are scientists running past screaming “they are coming for us run, RUN!” then one scientist runs up to you with his hands covered in blood and grasps you tightly and says “I had to do it don't you see they were inside them, I had to do it.” he then looks behind himself and starts waving his hands around and says “get off me no, get off of me”, he falls to the ground with blood dripping from his nose and lets his last breathe out before dying.

Quick Game story:
the game is set in a science facility that has been abandoned due to what has happened there, you play as a character that starts having dreams about this facility in which you control the character and are wondering around looking for things explaining what happened in the facility and why the scientists went mad, you see blood stains on the floor as you walk around but there are no bodies just trails of blood as if they were dragged away. Throughout the game you are waking up at home then when you go back to sleep you are in the facility again, mid game when you wake up at home you start to see things in your house like things running past quickly or little giggles coming from downstairs, you then start going to bed more because you are getting scared of real life too, even further In game you wake up at home then blink and you are on a bed with scientist looking around you rolling you along the corridor as you frantically look around you start recognising area's from your dreams but by the time you try to struggle out you are put to sleep but when you wake up the scene from the first dream happens as you walk out into the corridor, this is the point that you realise this isn't a dream anymore. As you move further through the game you don't even go to sleep or wake up anymore because you are actually in the facility.

Plan of release:
If the game was released into the indie market the game would be made on unity and it will be released on pc only on the steam indie selection, this is a very good place to try to get your game release because it comes up on the front page of steam and the steam community are into checking out and buying indie games for a test to see if they like it, this is also great for publicity because you get youtubers that check out the steam indie selection and release video's on the new game which is essentially free advertising.







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